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Misery Street

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Devlog

  • Beauty Update
    July 30, 2022 by Aleksandar Duricic
    The major changes in this update are: remade every single battle sprite, giving them a more consistent and detailed art sytle remade some overworld sprites redesigned almost all bosses and even some e... Continue reading
  • Misery Street Version 2.0
    February 19, 2022 by Aleksandar Duricic
    The main focus of this update was to redesign the overworld graphics and some monsters too. The new screenshots and trailer show off the redesigns on the store page. Since it's such a drastic change t... Continue reading
  • Major Update: rebalancing, auto-saving and more
    January 15, 2022 by Aleksandar Duricic
    The major features added in this update are: removed quicksaving, the game now auto-saves instead on two separate slots: after every battle and map transition rebalanced many mid and late-game enemies... Continue reading
  • Better performance and bug fixes
    December 13, 2021 by Aleksandar Duricic
    I've switched from running the game on RPGMaker VX Ace to mkxp-z which greately imrpoved performance. Other improvements: Windows + Mac: Corrected a bunch of grammar mistakes. Changed the battle victo... Continue reading
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